HZ: People assume to my face that a podcast about language won't be fun, and they're like, “Why would you do something that sounds so boring and dry and like a punishment?” What kind of reactions do you get when people learn that you make games about language?
KATHRYN HYMES: It's so interesting - for some people there's a similar reaction, but for a set of people, it's like you have given them the thing that they have most wanted in the world and maybe didn't realise or articulate or hope that such a thing could be made. And it's somewhat shocking that there's enough of those people and that the internet is able to connect it, you know, connect us to them that we end up finding each other.
Allusionist 188 Lipread transcript
HELEN BARROW: If you want me to do a quick demo, I will give you three words then, totally without context. Okay? [She mouths three words.]
HZ: Well, it looked like you were saying, “baa, baa, baa,” but that, I assume, is not what you were saying.
HELEN BARROW: That wasn't what I was saying, no.
HZ: What were you saying?
HELEN BARROW: So you've got the right one in that you've got the B. Yeah? So one of them was a B. So if I give you some context then, if I tell you one was a furry animal, one can be a civic leader, and one can be a piece of fruit. Okay, right, I'll do it again. [She mouths the same three words again.]
HZ: …I'm bad at this.
HELEN BARROW: But the thing is, I have deliberately picked three words that I know look alike, because, to go into the technical side of it, consonant confusion group, you know, a set of lip shapes that look alike.